Tintin: The secret of the unicorn
1.Opening and Closing sequences animated comics
My role was to port the entire cinematics to a lightweight version that would still be appealing and up to the franchise quality standards validated by Paramount Pictures, following the look of the feature film.
As a portable console, the Nintendo 3DS had technical limitations: a less powerful GPU that needed to do twice as much work as other platforms because of the stereoscopic screen (rendering 2 cameras simultaneously). Therefore much optimisation had to be done to enable the device to render the game correctly.
The following video is a review of the game: