Skills

3D real-time engines:

Unity Engine (5 years), Unreal Engine (1 year), Lyn Engine (1 year), Cosmos Engine (3 years), Anvil engine (1 year)

 

3D software:

Autodesk 3DSmax (9 years), Maya (2 years), Rhino (2 years), Keyshot, ZBrush (3 years)

 

Other Software and tools (motion design, UX/UI):

Adobe Suite (12 years): After Effects, Photoshop, Indesign, Figma, Protopie, Marvel

 

Coding languages:

C, C++, C#  and Objective-C

HTML and CSS

 

Credits

  • Microsoft Kinect – 2009
  • Nintendo WiiU & 3DS -2009
  • Kinect: Motion Sports (Xbox 360) – 2011
  • Tintin: the secret of the unicorn (3DS) – 2011
  • Chubby Kings (TV & iOS) – 2012
  • Museum Together (iOS) – 2012
  • Citroen: Now future (3D animated Film) – 2012
  • ERDF: smart grid (3D animated Film) – 2012
  • Assassin’s Creed: Pirates (iOS & Android) – 2013
  • Prince of Persia: Time Run (iOS) – 2014
  • House (iOS + IoT) – 2015
  • Loops (iOS) – 2015
  • Seal Agreement (iOS) – 2016
  • Kodama 3DGo (iOS, Android, desktop) – 2018

Awards

  • Apple Best of Blockbuster games 2013
  • James Dyson Fellowship 2016
  • Bill Mogridge (IDEO founder) Award Finalist 2016
  • James Dyson Award TOP20 Worldwide 2016
  • Digital DNA, 2nd best Startup pitch 2017

 

Start-up Competitions

  • InnovationRCA incubator – London, UK
  • Startup Bootcamp – NYC, USA
  • BoostVC – San Mateo, USA
  • Digital Catapult – London, UK
  • UCL Educate – London, UK
  • London’s Mayor Tech Invest – London, UK